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- Kingdoms of amalur reckoning walkthrough pc full#
- Kingdoms of amalur reckoning walkthrough pc series#
It's a good way to win tricky boss fights.
Kingdoms of amalur reckoning walkthrough pc full#
When this is full you can slow time to obliterate a field of enemies in moments, and execute the last one for a big XP boost. If you get into trouble, you can activate your fate gauge, which slowly fills with each kill. Advanced spells can draw all of the enemies in the room into one place, the perfect precursor to the awesome meteor strike spell, which drops a great hunk of space junk on their heads. These keep enemies at bay as you wind up devastating shock spells to finish them off. Mystic staffs give off waves of elemental energy when swung.
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If you prefer a more acrobatic style, the crescent-shaped Faeblades can be wielded with blinding speed. This causes great rocky spines to explode from the earth, an effect that can be chained several times, triggering shockwaves to stun nearby enemies.
Kingdoms of amalur reckoning walkthrough pc series#
If you chain these attacks just right, you can keep your enemies in the air for the entire fight.Īs a longsword specialist I'd commonly knock a foe flying with an upsweep, keep them in the air with a series of slashes, and then spike them with a magical ground stomp. With a few skill points in the right tree, melee weapons gain charged-up heavy blows and new combos from rolling and blocking stances. Judicious amounts of rolling and blocking are needed to dodge attacks and set up your combos. The latter can be switched by selecting different abilities from a taskbar. Your weapon swings are tied to the left mouse button, special abilities such as spells to the right. You'll commonly fight groups of half a dozen enemies. All of its weapons are fun to play with, and high-level magic can be supremely satisfying. As you grow more powerful, you'll unlock dual-class destinies that let you wield a wider range of weapons more effectively.Īmalur's willingness to let you try out all its toys is one of its best points. You can visit NPCs to reset skill points and equip a different destiny card wherever you are to instantly change your speciality. These will further boost relevant skills, increasing melee damage if you're a fighter and improving your mana pool as a spellcaster. You can further specialise in sneaking, smashing or spellcasting by equipping the relevant destiny card. The magic tree will unlock powerful spells and increase your damage with chakrams: sharp circular boomerangs designed to keep enemies at range.
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The finesse tree will let you sneak more effectively, and make you more efficient with knives. Might will give you more attacks with longswords, greatswords and five-foot mallets. Three skill trees are gradually unlocked as you slay foes and complete quests for experience. Whatever you decide to do, it will involve hitting a lot of monsters, and hitting monsters is what Amalur does best. You can choose to follow the main quest strand, which leads you on a linear path through the Faelands, or to linger and take your pick from a number of dull sidequests.Īlternatively, you can join one of Amalur's five factions, and complete their individual storylines for greater rewards. These vary from small clusters of huts to small forts, and all contain half a dozen villagers standing under yellow exclamation marks, ready to send you on quests to slay monsters or retrieve valuable items from the surrounding wilds. Your quest will take you through a series of wide open zones, each of which contains a central hub town. Getting to him will take a long, long time. It's not long before you're recruited by the leader of the good Fae, the king of Summer, and sent off on a journey east to the crystal palace built by the evil king of Winter, leader of the bad Fae, to thwart his crazy plan. But while you can't actually wreak havoc on the natural order, your alleged ability to do so attracts the interest of the great and powerful in the land.
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